From 507ae0a89dc90c5674762b65fdeceb1dc2c469ba Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 31 May 2009 14:34:05 -0500 Subject: *Fix a typo that makes target stop automatically when it is hit by attacker. --HG-- branch : trunk --- src/game/TargetedMovementGenerator.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/TargetedMovementGenerator.cpp b/src/game/TargetedMovementGenerator.cpp index f6d7cb12b18..f48c3eaad95 100644 --- a/src/game/TargetedMovementGenerator.cpp +++ b/src/game/TargetedMovementGenerator.cpp @@ -85,10 +85,10 @@ TargetedMovementGenerator::_setTargetLocation(T &owner) if(stop) { - i_target->GetPosition(x, y, z); + owner.GetPosition(x, y, z); i_destinationHolder.SetDestination(traveller, x, y, z); i_destinationHolder.StartTravel(traveller, false); - i_target->StopMoving(); + owner.StopMoving(); return false; } } -- cgit v1.2.3