From 508f14fa6ccb5f674bbfc8f6f48f395ebe27fd2d Mon Sep 17 00:00:00 2001 From: tobmaps Date: Thu, 2 Jun 2011 19:21:10 +0700 Subject: Core/Spells: cleanup in Blade Barrier code --- src/server/game/Entities/Unit/Unit.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 4ff8e80291a..47f8f48788c 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7974,7 +7974,7 @@ bool Unit::HandleAuraProc(Unit * pVictim, uint32 damage, Aura * triggeredByAura, if (!caster || !damage) return false; - //last charge and crit + // last charge and crit if (triggeredByAura->GetCharges() <= 1 && (procEx & PROC_EX_CRITICAL_HIT)) return true; // charge counting (will removed) @@ -8717,8 +8717,8 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig // Blade Barrier if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && auraSpellInfo->SpellIconID == 85) { - Player * plr = this->ToPlayer(); - if (this->GetTypeId() != TYPEID_PLAYER || !plr || plr->getClass() != CLASS_DEATH_KNIGHT) + Player* plr = ToPlayer(); + if (!plr || plr->getClass() != CLASS_DEATH_KNIGHT) return false; if (!plr->IsBaseRuneSlotsOnCooldown(RUNE_BLOOD)) -- cgit v1.2.3