From 51d7ff6f0bb4a512ff3dc912f2574e3087014553 Mon Sep 17 00:00:00 2001 From: Teleqraph Date: Wed, 20 Jul 2022 18:57:54 +0200 Subject: Core/Units: Added NameplateAttachToGUID updatefield setter (#28141) --- src/server/game/Entities/Unit/Unit.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 7774814405b..d6a239b2273 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -962,6 +962,8 @@ class TC_GAME_API Unit : public WorldObject void SetCreatedBySpell(int32 spellId) { SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::CreatedBySpell), spellId); } + void SetNameplateAttachToGUID(ObjectGuid guid) { SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::NameplateAttachToGUID), guid); } + Emote GetEmoteState() const { return Emote(*m_unitData->EmoteState); } void SetEmoteState(Emote emote) { SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::EmoteState), emote); } -- cgit v1.2.3