From 52ab2707682f37bbf35a0d384e81c79e8b064ebf Mon Sep 17 00:00:00 2001 From: ariel- Date: Sun, 23 Apr 2017 20:38:48 -0300 Subject: Core/Spell: don't make creature change orientation to 0 if channeling self (cherry picked from commit 1f4439ece49790bee43016ea2462e3803b2f6218) --- src/server/game/Spells/Spell.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index c064c64ae62..1590ffb5c2a 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4461,11 +4461,10 @@ void Spell::SendChannelStart(uint32 duration) m_caster->AddChannelObject(target.targetGUID); if (m_UniqueTargetInfo.size() == 1 && m_UniqueGOTargetInfo.empty()) - { - if (Creature* creatureCaster = m_caster->ToCreature()) - if (!creatureCaster->IsFocusing(this)) - creatureCaster->FocusTarget(this, ObjectAccessor::GetWorldObject(*creatureCaster, target.targetGUID)); - } + if(target.targetGUID != m_caster->GetGUID()) + if (Creature* creatureCaster = m_caster->ToCreature()) + if (!creatureCaster->IsFocusing(this)) + creatureCaster->FocusTarget(this, ObjectAccessor::GetWorldObject(*creatureCaster, target.targetGUID)); } for (GOTargetInfo const& target : m_UniqueGOTargetInfo) -- cgit v1.2.3