From 54044bda8219e712eaec6148af4db6523386cc0f Mon Sep 17 00:00:00 2001 From: jackpoz Date: Thu, 23 May 2019 20:54:09 +0200 Subject: Core/SmartAI: Fix SMART_EVENT_SUMMON_DESPAWNED Fix SMART_EVENT_SUMMON_DESPAWNED not working when event_param1 was set to any value other than 0 (cherry picked from commit 457fc224733cc78cedc5e956442a9f5d7bd2f049) --- src/server/game/AI/SmartScripts/SmartAI.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index b1c46fc8abc..6cac09f35fb 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -650,7 +650,7 @@ void SmartAI::DamageDealt(Unit* doneTo, uint32& damage, DamageEffectType /*damag void SmartAI::SummonedCreatureDespawn(Creature* unit) { - GetScript()->ProcessEventsFor(SMART_EVENT_SUMMON_DESPAWNED, unit); + GetScript()->ProcessEventsFor(SMART_EVENT_SUMMON_DESPAWNED, unit, unit->GetEntry()); } void SmartAI::CorpseRemoved(uint32& respawnDelay) -- cgit v1.2.3