From 5406a0fd93d2577834047301a02aba39f0dc971c Mon Sep 17 00:00:00 2001 From: Kandera Date: Thu, 15 Mar 2012 14:12:40 -0400 Subject: Core/Spells: Fix bugged mass dispel after previous commits --- src/server/game/Spells/Spell.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index b1b23753832..5ef40a06a7e 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4941,6 +4941,12 @@ SpellCastResult Spell::CheckCast(bool strict) bool hasDispellableAura = false; for (int i = 0; i < MAX_SPELL_EFFECTS; i++) if (m_spellInfo->Effects[i].Effect == SPELL_EFFECT_DISPEL) + { + if (m_spellInfo->Effects[i].TargetA.IsArea() || m_spellInfo->Effects[i].TargetB.IsArea()) + { + hasDispellableAura = true; + break; + } if (Unit* target = m_targets.GetUnitTarget()) { DispelChargesList dispelList; @@ -4952,6 +4958,7 @@ SpellCastResult Spell::CheckCast(bool strict) break; } } + } if (!hasDispellableAura && m_spellInfo->HasEffect(SPELL_EFFECT_DISPEL)) return SPELL_FAILED_NOTHING_TO_DISPEL; -- cgit v1.2.3