From 5465b4f46ea37680106d3c7a618d362ee1ec7ade Mon Sep 17 00:00:00 2001 From: joschiwald Date: Tue, 26 Dec 2017 19:52:09 +0100 Subject: Core/Spells: Fixed proc cooldown --- src/server/game/Spells/SpellMgr.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 492220b85f7..be4064e7a2d 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -1352,6 +1352,8 @@ void SpellMgr::LoadSpellProcs() procEntry.Charges = spellInfo->ProcCharges; if (!procEntry.Chance && !procEntry.ProcsPerMinute) procEntry.Chance = float(spellInfo->ProcChance); + if (procEntry.Cooldown == Milliseconds::zero()) + procEntry.Cooldown = Milliseconds(spellInfo->ProcCooldown); // validate data if (procEntry.SchoolMask & ~SPELL_SCHOOL_MASK_ALL) @@ -1566,7 +1568,7 @@ void SpellMgr::LoadSpellProcs() procEntry.ProcsPerMinute = 0; procEntry.Chance = spellInfo->ProcChance; - procEntry.Cooldown = Milliseconds::zero(); + procEntry.Cooldown = Milliseconds(spellInfo->ProcCooldown); procEntry.Charges = spellInfo->ProcCharges; mSpellProcMap[spellInfo->Id] = procEntry; -- cgit v1.2.3