From 555fe2fe5bdff95b46b780b77eecdaec191017f8 Mon Sep 17 00:00:00 2001 From: ariel- Date: Mon, 7 Nov 2016 13:31:40 -0300 Subject: Core/SpellMgr: add some trap effect range overrides Ref #18206 --- src/server/game/Spells/SpellMgr.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 686fa77f9f1..c5c613aacd9 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2852,6 +2852,14 @@ void SpellMgr::LoadSpellInfoCorrections() case 16236: // Ancestral Fortitude (Rank 2) case 16237: // Ancestral Fortitude (Rank 3) case 47930: // Grace + case 45145: // Snake Trap Effect (Rank 1) + case 13812: // Explosive Trap Effect (Rank 1) + case 14314: // Explosive Trap Effect (Rank 2) + case 14315: // Explosive Trap Effect (Rank 3) + case 27026: // Explosive Trap Effect (Rank 4) + case 49064: // Explosive Trap Effect (Rank 5) + case 49065: // Explosive Trap Effect (Rank 6) + case 43446: // Explosive Trap Effect (Hexlord Malacrass) spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(13); break; // target allys instead of enemies, target A is src_caster, spells with effect like that have ally target -- cgit v1.2.3