From 56cf3da6cbf1bc1dfe2d6e9ce1669742556b28bc Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 26 Mar 2009 10:42:12 -0600 Subject: *when spell cancelled, remove aura as cancelled. --HG-- branch : trunk --- src/game/Spell.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 0068e31010b..fd362f56200 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2207,11 +2207,11 @@ void Spell::cancel() { Unit* unit = m_caster->GetGUID()==(*ihit).targetGUID ? m_caster : ObjectAccessor::GetUnit(*m_caster, ihit->targetGUID); if( unit && unit->isAlive() ) - unit->RemoveAurasByCasterSpell(m_spellInfo->Id, m_caster->GetGUID()); + unit->RemoveAurasByCasterSpell(m_spellInfo->Id, m_caster->GetGUID(), AURA_REMOVE_BY_CANCEL); } } - m_caster->RemoveAurasByCasterSpell(m_spellInfo->Id, m_caster->GetGUID()); + m_caster->RemoveAurasByCasterSpell(m_spellInfo->Id, m_caster->GetGUID(), AURA_REMOVE_BY_CANCEL); SendChannelUpdate(0); SendInterrupted(0); SendCastResult(SPELL_FAILED_INTERRUPTED); -- cgit v1.2.3