From 5708bc8b1e6374957c382ecf33d466f2ee299cee Mon Sep 17 00:00:00 2001 From: cyberbrest Date: Mon, 29 Aug 2011 23:49:46 +0200 Subject: Core/Spells: Set summoner guid for GO cast triggers to allow proper hostility checks on cast --- src/server/game/Entities/GameObject/GameObject.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 5308c30a196..83ece2eda31 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1631,6 +1631,8 @@ void GameObject::CastSpell(Unit* target, uint32 spellId) if (Unit* owner = GetOwner()) { trigger->setFaction(owner->getFaction()); + // needed for GO casts for proper target validation checks + trigger->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, owner->GetGUID()); trigger->CastSpell(target ? target : trigger, spellInfo, true, 0, 0, owner->GetGUID()); } else -- cgit v1.2.3