From 570e882d024991b44ccfd2fb2891a25ee054587b Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 25 Dec 2021 22:45:59 +0100 Subject: Core/Spells: Fixed Spell::GetUnitTargetCountForEffect incorrectly counting missed targets instead of hit targets --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index e5bbd65f069..8189db604ce 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2334,7 +2334,7 @@ int64 Spell::GetUnitTargetCountForEffect(SpellEffIndex effect) const { return std::count_if(m_UniqueTargetInfo.begin(), m_UniqueTargetInfo.end(), [effect](TargetInfo const& targetInfo) { - return targetInfo.MissCondition == SPELL_MISS_MISS && targetInfo.EffectMask & (1 << effect); + return targetInfo.MissCondition == SPELL_MISS_NONE && targetInfo.EffectMask & (1 << effect); }); } -- cgit v1.2.3