From 58febb14a2448b78c3c11c4474f0e7c33362b0ca Mon Sep 17 00:00:00 2001 From: kaelima Date: Tue, 28 Jun 2011 13:04:25 +0200 Subject: Revert "Core/Groups: more fixes to battlefield group stuff" This reverts commit 78859c99636d0a012721add7f9863f4d21d6e707. --- src/server/game/Groups/Group.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index f783192ecd0..c9281da741b 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -436,8 +436,7 @@ bool Group::RemoveMember(const uint64 &guid, const RemoveMethod &method /*= GROU } // Remove player from group in DB - if (!isBGGroup() && !isBFGroup()) - CharacterDatabase.PExecute("DELETE FROM group_member WHERE memberGuid=%u", GUID_LOPART(guid)); + CharacterDatabase.PExecute("DELETE FROM group_member WHERE memberGuid=%u", GUID_LOPART(guid)); // Reevaluate group enchanter if the leaving player had enchanting skill or the player is offline if ((player && player->GetSkillValue(SKILL_ENCHANTING)) || !player) @@ -1540,7 +1539,7 @@ void Group::SetDungeonDifficulty(Difficulty difficulty) { m_dungeonDifficulty = difficulty; if (!isBGGroup() && !isBFGroup()) - CharacterDatabase.PExecute("UPDATE groups SET difficulty = %u WHERE guid ='%u'", m_dungeonDifficulty, m_dbStoreId); + CharacterDatabase.PExecute("UPDATE groups SET difficulty = %u WHERE guid ='%u'", m_dungeonDifficulty, m_dbStoreId); for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next()) { -- cgit v1.2.3