From 5a526d6d7ffb148f75a04cafa48d413cd1cb7430 Mon Sep 17 00:00:00 2001 From: Vlad Date: Sat, 3 Sep 2011 20:38:23 +0200 Subject: Core/Spells: Fix Shadowflame and others from spell_linked_spell with + + 1 db setting. --- src/server/game/Spells/Spell.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 875b3a0ba3b..27ba070be0f 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4756,7 +4756,8 @@ SpellCastResult Spell::CheckCast(bool strict) } { - SpellCastResult castResult = m_spellInfo->CheckExplicitTarget(m_caster, m_targets.GetObjectTarget(), m_targets.GetItemTarget()); + // Check explicit target for m_originalCaster - todo: get rid of such workarounds + SpellCastResult castResult = m_spellInfo->CheckExplicitTarget(m_originalCaster ? m_originalCaster : m_caster, m_targets.GetObjectTarget(), m_targets.GetItemTarget()); if (castResult != SPELL_CAST_OK) return castResult; } -- cgit v1.2.3