From 5af8ff2b84a0c81ce3aa03f338ce838747b2f25e Mon Sep 17 00:00:00 2001 From: Ghaster Date: Sun, 12 Jul 2020 16:56:50 +0200 Subject: Core/Spells: Use correct SpellEntry field for Amplitude (#25008) --- src/server/game/Spells/SpellInfo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index d88e3755a32..c2cdcbfb641 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -332,7 +332,7 @@ SpellEffectInfo::SpellEffectInfo(SpellEntry const* spellEntry, SpellInfo const* _effIndex = effIndex; Effect = spellEntry->Effect[effIndex]; ApplyAuraName = spellEntry->EffectAura[effIndex]; - Amplitude = spellEntry->EffectAmplitude[effIndex]; + Amplitude = spellEntry->EffectAuraPeriod[effIndex]; DieSides = spellEntry->EffectDieSides[effIndex]; RealPointsPerLevel = spellEntry->EffectRealPointsPerLevel[effIndex]; BasePoints = spellEntry->EffectBasePoints[effIndex]; -- cgit v1.2.3