From 5da9f724c3defd9eddb96ed55a5d4a535cd2cdd2 Mon Sep 17 00:00:00 2001 From: ariel- Date: Thu, 23 Feb 2017 02:09:44 -0300 Subject: Core/Entities: Fix null-dereference crash Closes #19191 (cherrypicked from d61e0f79c40681ce7675e878e0ec0bdc2294527f) --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b461cbb2704..5a6dd858934 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -8054,7 +8054,7 @@ void Player::CastItemCombatSpell(DamageInfo const& damageInfo, Item* item, ItemT // reduce effect values if enchant is limited CustomSpellValues values; - if ((entry->AttributesMask & ENCHANT_PROC_ATTR_LIMIT_60) && target->GetLevelForTarget(this) > 60) + if (entry && (entry->AttributesMask & ENCHANT_PROC_ATTR_LIMIT_60) && target->GetLevelForTarget(this) > 60) { int32 const lvlDifference = target->GetLevelForTarget(this) - 60; int32 const lvlPenaltyFactor = 4; // 4% lost effectiveness per level -- cgit v1.2.3