From 5f0d84a69e43c746f8e6b6612a3690f45771070a Mon Sep 17 00:00:00 2001 From: Socolin Date: Thu, 6 Jan 2011 22:39:00 +0100 Subject: Scripts/Naxxramas: Fix raid mode dependant spawn points of Zombie spawns during the Gluth encounter. Signed-off-by: Machiavelli --- src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp index b25f69f9862..2ef6009b574 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp @@ -123,7 +123,7 @@ public: break; case EVENT_SUMMON: for (int32 i = 0; i < RAID_MODE(1, 2); ++i) - DoSummon(MOB_ZOMBIE, PosSummon[rand() % 3]); + DoSummon(MOB_ZOMBIE, PosSummon[rand() % RAID_MODE(1,3)]); events.ScheduleEvent(EVENT_SUMMON, 10000); break; } -- cgit v1.2.3