From 5f167c56ef03ae7dfe69f3bd927612bf3cfa4991 Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 3 May 2009 21:56:55 -0500 Subject: [7744] Use Precompiled Headers for fast build in win. Author: Ambal Work in "Visual Studio 8 2005" and "Visual Studio 9 2008". For Compile without precompiled headers use Debug_NoPCH configuration. *Note: I have only tested VC90. VC80 is not tested. And I do not know if cmake needs any changes. --HG-- branch : trunk --- src/game/Makefile.am | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Makefile.am b/src/game/Makefile.am index 47c072a1188..ed918234265 100644 --- a/src/game/Makefile.am +++ b/src/game/Makefile.am @@ -844,4 +844,7 @@ libmangosgame_a_SOURCES = \ libmangosgame_a_LIBADD = ../shared/libmangosshared.a ../shared/Auth/libmangosauth.a ../shared/Config/libmangosconfig.a ../shared/Database/libmangosdatabase.a ../shared/vmap/libmangosvmaps.a ## Additional files to include when running 'make dist' -# Nothing yet. +# Precompiled Headers for WIN +EXTRA_DIST = \ + pchdef.cpp \ + pchdef.h \ No newline at end of file -- cgit v1.2.3