From 600b46bd3512850fec64bdfe75806f3f3c8674a3 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 1 Feb 2025 12:42:15 +0100 Subject: Core/Commands: Fixed .debug guidlimits output for creature guids (cherry picked from commit 4db19d3a1aa766ab2e6a5f4916df87a6326210b7) --- src/server/scripts/Commands/cs_debug.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 7f4468dbdb9..6f1d61e451e 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1686,7 +1686,7 @@ public: static void HandleDebugGuidLimitsMap(ChatHandler* handler, Map* map) { handler->PSendSysMessage("Map Id: %u Name: '%s' Instance Id: %u Highest Guid Creature: " UI64FMTD " GameObject: " UI64FMTD, - map->GetId(), map->GetMapName(), map->GetInstanceId(), uint64(map->GenerateLowGuid()), uint64(map->GetMaxLowGuid())); + map->GetId(), map->GetMapName(), map->GetInstanceId(), uint64(map->GetMaxLowGuid()), uint64(map->GetMaxLowGuid())); } static bool HandleDebugObjectCountCommand(ChatHandler* handler, Optional mapId) -- cgit v1.2.3