From 6048d2ec5ec9a13581c36d192f1e5b912b16ab4b Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 31 Aug 2010 21:47:44 +0200 Subject: Core/Achievements: Pass killed unit pointer to UpdateAchievementCriteria for ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE (use in scripts) --HG-- branch : trunk --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b663d0cd64a..ae636dcca5e 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15184,7 +15184,7 @@ void Player::KilledMonsterCredit(uint32 entry, uint64 guid) } GetAchievementMgr().StartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_CREATURE, real_entry); // MUST BE CALLED FIRST - GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, real_entry, addkillcount); + GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, real_entry, addkillcount, guid ? GetMap()->GetCreature(guid) : NULL); for (uint8 i = 0; i < MAX_QUEST_LOG_SIZE; ++i) { -- cgit v1.2.3