From 618162052007b3e9003db858ea33eed11f5af4df Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 19 Aug 2009 16:28:25 -0500 Subject: [8380] Use CastSpell instead create triggered channaled spell in Spell::EffectTriggerRitualOfSummoning. Author: VladimirMangos --HG-- branch : trunk --- src/game/SpellEffects.cpp | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) (limited to 'src') diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 1e66b29e5f6..05944606063 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1981,15 +1981,8 @@ void Spell::EffectTriggerRitualOfSummoning(uint32 i) } finish(); - Spell *spell = new Spell(m_caster, spellInfo, true); - - SpellCastTargets targets; - targets.setUnitTarget( unitTarget); - spell->prepare(&targets); - - //m_caster->SetCurrentCastedSpell(spell); - //spell->m_selfContainer = &(m_caster->m_currentSpells[spell->GetCurrentContainer()]); + m_caster->CastSpell(unitTarget,spellInfo,false); } void Spell::EffectForceCast(uint32 i) -- cgit v1.2.3