From 61c11f8f9be10eb796ea1f46efa691755b76c191 Mon Sep 17 00:00:00 2001 From: Shocker Date: Mon, 13 Sep 2010 01:59:09 +0300 Subject: Scripts/Deadmines: Fix OnUse hook usage, thanks zaphod, closes issue 3942. Note: If you spot similar errors (forgotten changes for hooks) in other scripts, please report them --HG-- branch : trunk --- src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp index bcd33a08a1d..b3a4f0f973d 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp @@ -36,13 +36,13 @@ class item_defias_gunpowder : public ItemScript public: item_defias_gunpowder() : ItemScript("item_defias_gunpowder") { } - bool ItemUse(Player* pPlayer, Item* pItem, SpellCastTargets const& targets) + bool OnUse(Player* player, Item* item, SpellCastTargets const& targets) { - InstanceScript *pInstance = pPlayer->GetInstanceScript(); + InstanceScript *pInstance = player->GetInstanceScript(); if (!pInstance) { - pPlayer->GetSession()->SendNotification("Instance script not initialized"); + player->GetSession()->SendNotification("Instance script not initialized"); return true; } if (pInstance->GetData(EVENT_STATE)!= CANNON_NOT_USED) @@ -53,7 +53,7 @@ public: pInstance->SetData(EVENT_STATE, CANNON_GUNPOWDER_USED); } - pPlayer->DestroyItemCount(pItem->GetEntry(), 1, true); + player->DestroyItemCount(item->GetEntry(), 1, true); return true; } -- cgit v1.2.3