From 61e0ff320826d23fc28c39227c53575b9224b9b8 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Fri, 13 Mar 2015 21:48:42 +0100 Subject: Revert "*Do not allow players to use vehicles to go further than 1st boss in Ulduar." This reverts commit a009e53049da27966cb3c32e7b0a3094ea320aef. Remove hackfix for Ulduar vehicles, it should be handled in Ulduar script (cherry picked from commit f1ae2c7b73f3fbc665acac8fd70ce325f20e1194) --- src/server/game/Entities/Player/Player.cpp | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index f5c2a8e05f9..6ea9bc523b9 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23743,18 +23743,6 @@ void Player::UpdateAreaDependentAuras(uint32 newArea) if (itr->second->autocast && itr->second->IsFitToRequirements(this, m_zoneUpdateId, newArea)) if (!HasAura(itr->second->spellId)) CastSpell(this, itr->second->spellId, true); - - if (newArea == 4273 && GetVehicleCreatureBase() && GetPositionX() > 400) // Ulduar - { - switch (GetVehicleBase()->GetEntry()) - { - case 33062: - case 33109: - case 33060: - GetVehicleCreatureBase()->DespawnOrUnsummon(); - break; - } - } } uint32 Player::GetCorpseReclaimDelay(bool pvp) const -- cgit v1.2.3