From 623c97edd696f23a65bdfcaf1ee9aa5094260c7d Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 1 May 2009 11:38:53 -0500 Subject: *Always call Initialize when a instancedata is created. --HG-- branch : trunk --- src/game/Map.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 65c30f1781e..4ed7593d725 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -2021,6 +2021,8 @@ void InstanceMap::CreateInstanceData(bool load) if(!i_data) return; + i_data->Initialize(); + if(load) { // TODO: make a global storage for this @@ -2037,11 +2039,6 @@ void InstanceMap::CreateInstanceData(bool load) delete result; } } - else - { - sLog.outDebug("New instance data, \"%s\" ,initialized!", objmgr.GetScriptName(i_script_id)); - i_data->Initialize(); - } } /* -- cgit v1.2.3