From 63ec9f22998948b4cf2af4450b2d41ce398bfc96 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 14 Apr 2012 11:09:40 +0200 Subject: Core/Player: Send calendar raid lockout remove before removing player from instance save (may invalidate instance save) --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 25429a18eec..53bafbd4521 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18318,10 +18318,10 @@ void Player::UnbindInstance(BoundInstancesMap::iterator &itr, Difficulty difficu CharacterDatabase.Execute(stmt); } - itr->second.save->RemovePlayer(this); // save can become invalid if (itr->second.perm) GetSession()->SendCalendarRaidLockout(itr->second.save, false); + itr->second.save->RemovePlayer(this); // save can become invalid m_boundInstances[difficulty].erase(itr++); } } -- cgit v1.2.3