From 65abf9b48285f91aca89025a4ec3778533a00d15 Mon Sep 17 00:00:00 2001 From: OcelotGear Date: Thu, 18 Jul 2019 03:34:42 +0200 Subject: Script/Hunter: fix Snake Trap's snakes' initialization. Closes #23570. (cherry picked from commit 085f40a2781cd4d781503cdc5c18ebf7b08d5c12) --- src/server/scripts/Pet/pet_hunter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Pet/pet_hunter.cpp b/src/server/scripts/Pet/pet_hunter.cpp index ae96e8c9da2..769867ecbf9 100644 --- a/src/server/scripts/Pet/pet_hunter.cpp +++ b/src/server/scripts/Pet/pet_hunter.cpp @@ -48,7 +48,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript void JustEngagedWith(Unit* /*who*/) override { } - void Reset() override + void JustAppeared() override { _isViper = me->GetEntry() == NPC_HUNTER_VIPER ? true : false; -- cgit v1.2.3