From 65af41a14a6f54d26804cbae576b628ad70d7c98 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 13 Nov 2011 19:48:19 +0100 Subject: Scripts/Icecrown Citadel: Prevent possible respawns of Sindragosa by despawning her fully after corpse disappers --- src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 7ef2e887a1d..29c3276467b 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -242,6 +242,9 @@ class boss_sindragosa : public CreatureScript { if (action == ACTION_START_FROSTWYRM) { + if (TempSummon* summon = me->ToTempSummon()) + summon->SetTempSummonType(TEMPSUMMON_DEAD_DESPAWN); + instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 255); if (me->isDead()) return; -- cgit v1.2.3