From 65e1b79547bddf41f53186bb3e2f8c5e4e4a98d7 Mon Sep 17 00:00:00 2001 From: Peter Keresztes Schmidt Date: Tue, 14 Jul 2020 20:19:25 +0200 Subject: Scripts/Isle of Conquest: Use std::chrono::duration overloads of EventMap (#25031) Contributes to #25012 (cherry picked from commit 1a32b0f5b3c64bad4f379a45e5e7b07f00fe774e) --- .../scripts/Northrend/IsleOfConquest/boss_ioc_horde_alliance.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Northrend/IsleOfConquest/boss_ioc_horde_alliance.cpp b/src/server/scripts/Northrend/IsleOfConquest/boss_ioc_horde_alliance.cpp index 6a7156703ef..cc4d51a482f 100644 --- a/src/server/scripts/Northrend/IsleOfConquest/boss_ioc_horde_alliance.cpp +++ b/src/server/scripts/Northrend/IsleOfConquest/boss_ioc_horde_alliance.cpp @@ -63,8 +63,8 @@ public: void JustEngagedWith(Unit* /*who*/) override { _events.ScheduleEvent(EVENT_BRUTAL_STRIKE, 5s); - _events.ScheduleEvent(EVENT_DAGGER_THROW, 7 * IN_MILLISECONDS); - _events.ScheduleEvent(EVENT_CHECK_RANGE, 1 * IN_MILLISECONDS); + _events.ScheduleEvent(EVENT_DAGGER_THROW, 7s); + _events.ScheduleEvent(EVENT_CHECK_RANGE, 1s); _events.ScheduleEvent(EVENT_CRUSHING_LEAP, 15s); } -- cgit v1.2.3