From 6677908382dde7fac1a6a6ea9793c2270ab95bc3 Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 9 Sep 2012 07:44:17 -0500 Subject: Core/Achievements: Change ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE behavior Allow it to be used with value1 = 0 and value2 = 0 to only check if the target is a player. Fixes some startup errors. --- src/server/game/Achievements/AchievementMgr.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src') diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 037000133c4..d06d0849eff 100755 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -128,12 +128,6 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) } return true; case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE: - if (!classRace.class_id && !classRace.race_id) - { - sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.", - criteria->ID, criteria->requiredType, dataType); - return false; - } if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE) == 0) { sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) has non-existing class in value1 (%u), ignored.", -- cgit v1.2.3