From 68d48ecbd1654fc2f1311e966c41654d265f368b Mon Sep 17 00:00:00 2001 From: jackpoz Date: Fri, 31 Jan 2014 20:47:47 +0100 Subject: Core/Arena: Fix arena season not always appearing to clients Arena season sent to client with SMSG_INIT_WORLD_STATES opcode was not sent if Player was on a zone with id 0 on login. Initializing the zone id to -1 will always trigger UpdateZone() properly on login. Fixes #10623 --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 79716908df8..2ea3e48883c 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -687,7 +687,7 @@ Player::Player(WorldSession* session): Unit(true) m_regenTimerCount = 0; m_weaponChangeTimer = 0; - m_zoneUpdateId = 0; + m_zoneUpdateId = uint32(-1); m_zoneUpdateTimer = 0; m_areaUpdateId = 0; -- cgit v1.2.3