From 693bdc6ce61a1a2e701a9cef03e0d80b196cf87c Mon Sep 17 00:00:00 2001 From: Subv Date: Wed, 26 Sep 2012 12:12:31 -0500 Subject: Miscellaneous: Minor codestyle change. --- src/server/game/Entities/Player/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 1457206f574..b560f829306 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -5502,8 +5502,8 @@ void Player::RepopAtGraveyard() ClosestGrave = bg->GetClosestGraveYard(this); else { - if (sBattlefieldMgr->GetBattlefieldToZoneId(GetZoneId())) - ClosestGrave = sBattlefieldMgr->GetBattlefieldToZoneId(GetZoneId())->GetClosestGraveYard(this); + if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(GetZoneId())) + ClosestGrave = bf->GetClosestGraveYard(this); else ClosestGrave = sObjectMgr->GetClosestGraveYard(GetPositionX(), GetPositionY(), GetPositionZ(), GetMapId(), GetTeam()); } -- cgit v1.2.3