From 6bcda49e98f08e663eb7a2e6e8a5aa6c2143a2a8 Mon Sep 17 00:00:00 2001 From: Jinnaix <37972361+Jinnaix@users.noreply.github.com> Date: Sat, 14 Aug 2021 13:34:51 +0200 Subject: Core/Script: fix Silithus Wind Stone exploit (#26808) * Core/Script: fix Silithus Wind Stone exploit * corrections Closes #23577 --- src/server/scripts/Kalimdor/zone_silithus.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp index c97d42aee91..d9ef38f3fce 100644 --- a/src/server/scripts/Kalimdor/zone_silithus.cpp +++ b/src/server/scripts/Kalimdor/zone_silithus.cpp @@ -1214,7 +1214,7 @@ class go_wind_stone : public GameObjectScript void SummonNPC(GameObject* go, Player* player, uint32 npc, uint32 spell) { - go->CastSpell(player, spell); + player->CastSpell(player, spell); TempSummon* summons = go->SummonCreature(npc, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), player->GetOrientation() - float(M_PI), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 10min); summons->CastSpell(summons, SPELL_SPAWN_IN, false); switch (summons->GetEntry()) -- cgit v1.2.3