From 6c15bee88415006efe7111b6f7febd70b9a2ca50 Mon Sep 17 00:00:00 2001 From: Kandera Date: Tue, 8 May 2012 09:17:04 -0400 Subject: Core/AI: fix the call to help handler to use distance from the npc and not the victim of the npc. (thx shauren) --- src/server/game/Grids/Notifiers/GridNotifiers.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index e81822e72be..6ca31b22e37 100755 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -972,7 +972,7 @@ namespace Trinity return; // too far - if (!u->IsWithinDistInMap(i_enemy, i_range)) + if (!u->IsWithinDistInMap(i_funit, i_range)) return; // only if see assisted creature's enemy -- cgit v1.2.3