From 6d63c432e651d1dd4efb50c7df1eda21f13af277 Mon Sep 17 00:00:00 2001 From: Trazom62 Date: Tue, 16 Mar 2010 21:32:01 +0100 Subject: Fix Hunter's spell Snake Trap. Fixes issue #896. --HG-- branch : trunk --- src/game/SpellEffects.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index f21b5a5f3ce..98c6109a07a 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -2266,6 +2266,7 @@ void Spell::EffectTriggerSpell(uint32 effIndex) } uint32 triggered_spell_id = m_spellInfo->EffectTriggerSpell[effIndex]; + Unit* originalCaster = NULL; // special cases switch(triggered_spell_id) @@ -2398,6 +2399,10 @@ void Spell::EffectTriggerSpell(uint32 effIndex) // Empower Rune Weapon case 53258: return; // skip, hack-added in spell effect + // Snake Trap + case 57879: + originalCaster = m_originalCaster; + break; } // normal case @@ -2418,7 +2423,7 @@ void Spell::EffectTriggerSpell(uint32 effIndex) // so this just for speedup places in else Unit * caster = GetTriggeredSpellCaster(spellInfo, m_caster, unitTarget); - caster->CastSpell(unitTarget,spellInfo,true); + caster->CastSpell(unitTarget,spellInfo,true, 0, 0, (originalCaster ? originalCaster->GetGUID() : 0)); } void Spell::EffectTriggerMissileSpell(uint32 effect_idx) -- cgit v1.2.3