From 6d86c670dda434c7956164b1ca4490b93f8d862f Mon Sep 17 00:00:00 2001 From: ModoX Date: Fri, 19 Aug 2022 16:24:37 +0200 Subject: Core/PacketIO: Drop correct field in SMSG_PARTY_UPDATE and utilize new bit properly * 768811f7823f30644ccdc2570991f4704b19ee12 followup --- src/server/game/Groups/Group.cpp | 5 ++--- src/server/game/Server/Packets/PartyPackets.cpp | 2 +- src/server/game/Server/Packets/PartyPackets.h | 4 ++-- 3 files changed, 5 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 3a1cefe3433..272b21c5366 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1562,12 +1562,11 @@ void Group::SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot* slot) playerInfos.GUID = citr->guid; playerInfos.Name = citr->name; + playerInfos.Class = citr->_class; playerInfos.FactionGroup = Player::GetFactionGroupForRace(citr->race); - playerInfos.Status = MEMBER_STATUS_OFFLINE; - if (member && member->GetSession() && !member->GetSession()->PlayerLogout()) - playerInfos.Status = MEMBER_STATUS_ONLINE | (isBGGroup() || isBFGroup() ? MEMBER_STATUS_PVP : 0); + playerInfos.Connected = member && member->GetSession() && !member->GetSession()->PlayerLogout(); playerInfos.Subgroup = citr->group; // groupid playerInfos.Flags = citr->flags; // See enum GroupMemberFlags diff --git a/src/server/game/Server/Packets/PartyPackets.cpp b/src/server/game/Server/Packets/PartyPackets.cpp index 189cecf6351..e0e03834e27 100644 --- a/src/server/game/Server/Packets/PartyPackets.cpp +++ b/src/server/game/Server/Packets/PartyPackets.cpp @@ -427,10 +427,10 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Party::PartyPlayerInfo co data.WriteBit(playerInfo.VoiceChatSilenced); data.WriteBit(playerInfo.FromSocialQueue); data << playerInfo.GUID; - data << uint8(playerInfo.Status); data << uint8(playerInfo.Subgroup); data << uint8(playerInfo.Flags); data << uint8(playerInfo.RolesAssigned); + data << uint8(playerInfo.Class); data << uint8(playerInfo.FactionGroup); data.WriteString(playerInfo.Name); if (!playerInfo.VoiceStateID.empty()) diff --git a/src/server/game/Server/Packets/PartyPackets.h b/src/server/game/Server/Packets/PartyPackets.h index 443767c88ea..498967d1b74 100644 --- a/src/server/game/Server/Packets/PartyPackets.h +++ b/src/server/game/Server/Packets/PartyPackets.h @@ -505,14 +505,14 @@ namespace WorldPackets ObjectGuid GUID; std::string Name; std::string VoiceStateID; // same as bgs.protocol.club.v1.MemberVoiceState.id - uint8 Status = 0u; + uint8 Class = 0u; uint8 Subgroup = 0u; uint8 Flags = 0u; uint8 RolesAssigned = 0u; uint8 FactionGroup = 0u; bool FromSocialQueue = false; bool VoiceChatSilenced = false; - bool Connected = true; + bool Connected = false; }; struct PartyLFGInfo -- cgit v1.2.3