From 6dedf65e3ee2c59ac299ba39d0b2c624e2d65f1d Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Sat, 3 Apr 2010 03:59:41 +0200 Subject: Fix calculation of partial resistance cases, by Tlexii. --HG-- branch : trunk --- src/game/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 869615a6f2c..07a62e97a27 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1647,7 +1647,7 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff float discreteResistProbability[11]; for (int i = 0; i < 11; i++) { - discreteResistProbability[i] = 0.5f - 2.5f * abs(0.1f * i - averageResist); + discreteResistProbability[i] = 0.5f - 2.5f * fabs(0.1f * i - averageResist); if (discreteResistProbability[i] < 0.0f) { discreteResistProbability[i] = 0.0f; -- cgit v1.2.3