From 6e68b82250477ba8197143f22c65106fa2a0462e Mon Sep 17 00:00:00 2001 From: Spp- Date: Fri, 8 Jul 2011 11:15:00 +0200 Subject: Core/Handlers: Use correct packet size in SMSG_LOOT_MONEY_NOTIFY --- src/server/game/Server/Protocol/Handlers/LootHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp index a415faa6844..196679a4c73 100755 --- a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp @@ -177,7 +177,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket & /*recv_data*/) for (std::vector::const_iterator i = playersNear.begin(); i != playersNear.end(); ++i) { - WorldPacket data(SMSG_LOOT_MONEY_NOTIFY, 4); + WorldPacket data(SMSG_LOOT_MONEY_NOTIFY, 4 + 1); data << uint32(goldPerPlayer); data << uint8(0); // Controls the text displayed 0 is "Your share is...", 1 "You loot..." (*i)->GetSession()->SendPacket(&data); @@ -188,7 +188,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket & /*recv_data*/) } else { - WorldPacket data(SMSG_LOOT_MONEY_NOTIFY, 4); + WorldPacket data(SMSG_LOOT_MONEY_NOTIFY, 4 + 1); data << uint32(loot->gold); data << uint8(1); SendPacket(&data); -- cgit v1.2.3