From 6e8284a8da0d80391cc0919c32b5ac664be18de2 Mon Sep 17 00:00:00 2001 From: robinsch Date: Wed, 2 Sep 2020 16:38:51 +0200 Subject: Core/Player: Fixed incorrect prepared statement parameter types in Player::_SaveBGData Merges #25379 --- src/server/game/Entities/Player/Player.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index af42846fea4..5c59437f701 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -25845,9 +25845,9 @@ void Player::_SaveBGData(CharacterDatabaseTransaction& trans) stmt->setFloat (5, m_bgData.joinPos.GetPositionZ()); stmt->setFloat (6, m_bgData.joinPos.GetOrientation()); stmt->setUInt16(7, m_bgData.joinPos.GetMapId()); - stmt->setUInt16(8, m_bgData.taxiPath[0]); - stmt->setUInt16(9, m_bgData.taxiPath[1]); - stmt->setUInt16(10, m_bgData.mountSpell); + stmt->setUInt32(8, m_bgData.taxiPath[0]); + stmt->setUInt32(9, m_bgData.taxiPath[1]); + stmt->setUInt32(10, m_bgData.mountSpell); trans->Append(stmt); } -- cgit v1.2.3