From 6f311fea53b88c5c29b873993345e4d616dbc051 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 8 May 2016 23:24:47 +0200 Subject: Core/Auras: SPELL_AURA_PERIODIC_LEECH can now properly overkill (cherry picked from commit 3d8bab866831b87d9737a7e2b01e066064c81799) --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 395b732f6a7..705deddf5e1 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -5987,9 +5987,6 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c if (crit) log.HitInfo |= SPELL_HIT_TYPE_CRIT; - if (target->GetHealth() < damage) - damage = uint32(target->GetHealth()); - // Set trigger flag uint32 procAttacker = PROC_FLAG_DONE_PERIODIC; uint32 procVictim = PROC_FLAG_TAKEN_PERIODIC; -- cgit v1.2.3