From 6fac5dd859491b40a4638f970fb296227157161a Mon Sep 17 00:00:00 2001 From: zengwf Date: Sat, 15 Feb 2014 11:52:49 +0800 Subject: Core/Movement:Fix waypointed creature aggro --- .../game/Movement/MovementGenerators/WaypointMovementGenerator.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src') diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index c181750a414..29ea82de5bc 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -191,6 +191,10 @@ bool WaypointMovementGenerator::DoUpdate(Creature* creature, uint32 di } else { + // Set home position at place on waypoint movement. + if (!creature->HasUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT) || !creature->GetTransGUID()) + creature->SetHomePosition(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), creature->GetOrientation()); + if (creature->IsStopped()) Stop(STOP_TIME_FOR_PLAYER); else if (creature->movespline->Finalized()) -- cgit v1.2.3