From 70a6ff4e30b8151c331c6c66ddfa0141a67ac736 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 30 Dec 2009 14:37:53 -0700 Subject: * re-fix repeatable quests so that they are completable if the player * logs out and logs back in. * Thanks to Aokromes for pointing it out. --HG-- branch : trunk --- src/game/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 1afef359746..f1f6a266ef0 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -16461,7 +16461,7 @@ void Player::_LoadQuestStatus(QueryResult *result) ((questStatusData.m_status == QUEST_STATUS_INCOMPLETE || questStatusData.m_status == QUEST_STATUS_COMPLETE || questStatusData.m_status == QUEST_STATUS_FAILED) && - (!questStatusData.m_rewarded || pQuest->IsDaily()))) + (!questStatusData.m_rewarded || pQuest->IsRepeatable()))) { SetQuestSlot(slot, quest_id, quest_time); -- cgit v1.2.3