From 7611242530e7037ecab9bc8a619628128b22fb6f Mon Sep 17 00:00:00 2001 From: Keader Date: Mon, 27 Aug 2018 21:13:09 -0300 Subject: Core/Spells: Mage slow need be negative Was possible use Spellsteal vs Bosses --- src/server/game/Spells/SpellInfo.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 59af161693c..fdf7e3c97e5 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -3430,6 +3430,9 @@ bool _isPositiveEffectImpl(SpellInfo const* spellInfo, uint8 effIndex, std::unor // Arcane Missiles if (spellInfo->SpellFamilyFlags[0] == 0x00000800) return false; + // Mage Slow + if (spellInfo->Id == 31589) + return false; break; case SPELLFAMILY_WARRIOR: // Slam, Execute -- cgit v1.2.3