From 7708e2ea067a4cdf5f1aa786e80e2dda506fe5a8 Mon Sep 17 00:00:00 2001 From: linencloth Date: Fri, 17 Sep 2010 15:10:10 +0200 Subject: Core/Creature: Reset loot recipient group on respawn. Fixes issue 4051. --HG-- branch : trunk --- src/server/game/Entities/Creature/Creature.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 92d87cec8f4..58d7541b5bc 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -967,6 +967,7 @@ void Creature::SetLootRecipient(Unit *unit) if (!unit) { m_lootRecipient = 0; + m_lootRecipientGroup = 0; RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE|UNIT_DYNFLAG_TAPPED); return; } -- cgit v1.2.3