From 77d4adab70308f803a6d7fa8b09a24691cd49357 Mon Sep 17 00:00:00 2001 From: Ghaster Date: Wed, 24 Jan 2024 11:54:06 +0100 Subject: Core/Players: Fixed typo preventing OOC regen (#29614) --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 7edd50481b8..3300d0224ab 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1708,7 +1708,7 @@ void Player::Regenerate(Powers power) float addvalue = 0.0f; if (!IsInCombat()) { - if (powerType->GetFlags().HasFlag(PowerTypeFlags::UseRegenInterrupt) && m_regenInterruptTimestamp + Milliseconds(powerType->RegenInterruptTimeMS) < GameTime::Now()) + if (powerType->GetFlags().HasFlag(PowerTypeFlags::UseRegenInterrupt) && m_regenInterruptTimestamp + Milliseconds(powerType->RegenInterruptTimeMS) >= GameTime::Now()) return; addvalue = (powerType->RegenPeace + m_unitData->PowerRegenFlatModifier[powerIndex]) * 0.001f * m_regenTimer; -- cgit v1.2.3