From 77dc1b00dbf9baedf1785232c83d31e77d7936b3 Mon Sep 17 00:00:00 2001 From: Rat Date: Sun, 21 Dec 2014 12:44:21 +0100 Subject: Core/Spells: fixed wrong aura update targets --- src/server/game/Entities/Player/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 04cbe8085ba..9dec399f452 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23309,12 +23309,12 @@ void Player::SendAurasForTarget(Unit* target) Unit::VisibleAuraMap const* visibleAuras = target->GetVisibleAuras(); WorldPackets::Spells::SendAuraUpdate update; - update.Init(true, GetGUID(), visibleAuras->size()); + update.Init(true, target->GetGUID(), visibleAuras->size()); for (Unit::VisibleAuraMap::const_iterator itr = visibleAuras->begin(); itr != visibleAuras->end(); ++itr) { AuraApplication * auraApp = itr->second; - update.BuildUpdatePacket(auraApp, false, getLevel()); // TODO 6.x should be caster's level + update.BuildUpdatePacket(auraApp, false, target->getLevel()); // TODO 6.x should be caster's level } GetSession()->SendPacket(const_cast(update.Write())); -- cgit v1.2.3