From 791cf47d0b0e403f15d8a1a3af3691b418281ae8 Mon Sep 17 00:00:00 2001 From: Zedron Date: Fri, 20 Mar 2015 13:51:50 -0500 Subject: Core/PacketIO: Fixed teleporting between maps CMSG_MOVE_WORLDPORT_ACK should have STATUS_TRANSFER, as the player isn't in the world (yet) --- src/server/game/Server/Protocol/Opcodes.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index c73ad32de49..2e1daccc803 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -601,7 +601,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TOGGLE_COLLISION_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_WATER_WALK_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck ); - DEFINE_HANDLER(CMSG_MOVE_WORLDPORT_ACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Movement::WorldPortAck, &WorldSession::HandleMoveWorldportAckOpcode); + DEFINE_HANDLER(CMSG_MOVE_WORLDPORT_ACK, STATUS_TRANSFER, PROCESS_THREADUNSAFE, WorldPackets::Movement::WorldPortAck, &WorldSession::HandleMoveWorldportAckOpcode); DEFINE_HANDLER(CMSG_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryPlayerName, &WorldSession::HandleNameQueryOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_NEUTRAL_PLAYER_SELECT_FACTION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_NEW_SPELL_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); -- cgit v1.2.3