From 7990e7f63f7012467ebb47cf1381bf92d829a271 Mon Sep 17 00:00:00 2001 From: Intel Date: Thu, 13 Nov 2014 20:27:08 +0200 Subject: Core/Talents: Fix duplicate entry when saving talents to DB --- src/server/game/Entities/Player/Player.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index e412aa43098..42880a4b06b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -26014,6 +26014,9 @@ void Player::_SaveTalents(SQLTransaction& trans) for (uint32 tier = 0; tier < MAX_TALENT_TIERS; ++tier) { + if (!talentGroupInfo->Talents[tier]) + continue; + stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHAR_TALENT); stmt->setUInt64(0, GetGUID().GetCounter()); stmt->setUInt32(1, talentGroupInfo->Talents[tier]); -- cgit v1.2.3