From 79c15a3d7550773dbb0debb17a5340016fea2bb5 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Mon, 8 Jun 2009 20:56:24 +0200 Subject: Remove unneeded query for renaming characters that are online, this is handled perfectly with the Player::SetAtLoginFlag and Player::SaveToDB functions already. --HG-- branch : trunk --- src/game/Level2.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src') diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index fc6e8a51a74..4caa6f29578 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -3102,7 +3102,6 @@ bool ChatHandler::HandleRenameCommand(const char* args) { PSendSysMessage(LANG_RENAME_PLAYER, target->GetName()); target->SetAtLoginFlag(AT_LOGIN_RENAME); - CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", target->GetGUIDLow()); } else { -- cgit v1.2.3