From 7a13043af4f6f7372a6fae0fa67fb6147f5d7b3e Mon Sep 17 00:00:00 2001 From: Spp Date: Wed, 18 Aug 2010 00:32:11 +0200 Subject: Dungeon Finder: Properly remove from current and new queues after a proposal was found (Better fix than b70906fded) --HG-- branch : trunk --- src/server/game/DungeonFinding/LFGMgr.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 98a2ddb1916..4ff7e80a06c 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -253,10 +253,12 @@ void LFGMgr::Update(uint32 diff) LfgProposal *pProposal = *proposals.begin(); // TODO: Create algorithm to select better group based on GS (uses to be good tank with bad healer and viceversa) - // Remove groups in the proposal from the queue + // Remove groups in the proposal new and current queues (not from queue map) for (LfgGuidList::const_iterator it = pProposal->queues.begin(); it != pProposal->queues.end(); ++it) - RemoveFromQueue(*it); - + { + m_currentQueue.remove(*it); + m_newToQueue.remove(*it); + } m_Proposals[++m_lfgProposalId] = pProposal; uint32 lowGuid = 0; -- cgit v1.2.3