From 7b0db7a4ea36613d376063de1adda481e09a5362 Mon Sep 17 00:00:00 2001 From: tobmaps Date: Wed, 11 May 2011 22:16:18 +0700 Subject: Core/Spells: Fix item enchant Blood Draining Closes #513 & #1191 --- src/server/game/Entities/Unit/Unit.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index eeae8bf6fc6..903f64bacb4 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8087,6 +8087,15 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig if (GetStat(STAT_SPIRIT) > stat) { trigger_spell_id = 60235; } break; } + case 64568: // Blood Reserve + { + if (HealthBelowPctDamaged(35, damage)) + { + CastCustomSpell(this, 64569, &triggerAmount, NULL, NULL, true); + RemoveAura(64568); + } + return false; + } case 67702: // Death's Choice, Item - Coliseum 25 Normal Melee Trinket { float stat = 0.0f; -- cgit v1.2.3