From 7b541098d5fcc25cc6d4fb20a25571700f407fca Mon Sep 17 00:00:00 2001 From: Keader Date: Sun, 4 Aug 2019 11:40:12 -0300 Subject: Scripts/Spells: Fixed mage Empowered Fire regain percent You should regain 2% of your base mana. With old script, you get 15% of base mana. --- src/server/scripts/Spells/spell_mage.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp index 1c6599552d4..f9b3e8964ac 100644 --- a/src/server/scripts/Spells/spell_mage.cpp +++ b/src/server/scripts/Spells/spell_mage.cpp @@ -532,7 +532,8 @@ class spell_mage_empowered_fire : public SpellScriptLoader Unit* target = GetTarget(); CastSpellExtraArgs args(aurEff); - args.AddSpellBP0(CalculatePct(target->GetCreateMana(), aurEff->GetAmount())); + uint8 percent = sSpellMgr->AssertSpellInfo(SPELL_MAGE_EMPOWERED_FIRE_PROC)->Effects[EFFECT_0].CalcValue(); + args.SpellValueOverrides.AddBP0(CalculatePct(target->GetCreateMana(), percent)); target->CastSpell(target, SPELL_MAGE_EMPOWERED_FIRE_PROC, args); } -- cgit v1.2.3